Multimedia and Application:
- Introduction of multimedia.
- Advantages and disadvantages.
- multimedia Network.
- multimedia hardware.
- File Compression Technique.
- lossy vs lossless compression.
- Media file format.
- Sound media File.
- Video media file
- Audio File Standard.
- Image file Standard.
- Video File Standard.
- Photoshop Basic.
- Painting and Drawing Tools.
- Selection and Transformation tool.
- Color Models.
- Multimedia Authoring Tools.
- Macromedia Flash.
- Animation and Its Type.
- Designing an Animation.
Designing an Animation
Designing and animation:
To design a basic animation we have 4 steps to design and animation:
- story based layout
- Object definition
- keyframe specification
- Generation of the project in between frames
![designing an animation](http://bitstudies.com/wp-content/uploads/2023/09/9e91217edb5a44948f1d99729a2e207d.webp)
Story base layout:
the story-based layout is the outline of the action it defines the motion sequence as a set of bases that are to take place.
Depending on the type of animation to be produced the storyboard could be consists of a set of rough sketches and it could be a list of the basic idea for motion
2. Object definition:
Each object in the action is given an object definition such as the shape of the object like triangular, circular, etc
3. Key Frame specification:
keyframe in animation and filmmaking is a drawing that defines the starting and ending point of a smooth transaction.
a Sequence of keyframes with movement the spectator will see but the position of the keyframe on the film defines the time of the moment.
4. Generation of objects in between frames:
the process of generation frames between two images to give the appearance that the first image evolves smoothly into the second image.
All the drawing between the keyframes which helps to create the illusion of motion.
The film required 24 frames per second for a smooth transaction.
Multimedia and Application:
- Introduction of multimedia.
- Advantages and disadvantages.
- multimedia Network.
- multimedia hardware.
- File Compression Technique.
- lossy vs lossless compression.
- Media file format.
- Sound media File.
- Video media file
- Audio File Standard.
- Image file Standard.
- Video File Standard.
- Photoshop Basic.
- Painting and Drawing Tools.
- Selection and Transformation tool.
- Color Models.
- Multimedia Authoring Tools.
- Macromedia Flash.
- Animation and Its Type.
- Designing an Animation.